Sprint-Jeloy (4 matches) compared to league average
(overall)
Sprint-Jeloy
League AVG
Points per game
1.50
1.46
% Wins
50%
46%
% Draws
0%
7%
% Defeats
50%
46%
Goals scored per game
0.50
1.67
Goals conceded per game
1.50
1.67
% Clean sheets
50%
33%
% Failed To Score
50%
33%
% Won To Nil
50%
30%
% Lost To Nil
50%
30%
% Team scored first
50%
48%
% Opponent scored first
50%
48%
Average minute scored first
61
23
Average minute conceded first
10
23
Lead-defending rate
100%
83%
Equalizing rate
0%
17%
% Time leading
16%
35%
% Time level in goals
39%
30%
% Time trailing
44%
35%
PPG when scored first
3.00
2.81
PPG when conceded first
0.00
0.15
Total goals per game
2.00
3.33
% over 1.5 goals
50%
78%
% over 2.5 goals
50%
74%
% over 3.5 goals
0%
41%
% both teams scored
0%
37%
Sprint-Jeloy at home (2 matches) compared to league average at home
(home matches)
Sprint-Jeloy
League AVG
Points per game
1.50
1.74
% Wins
50%
56%
% Draws
0%
7%
% Defeats
50%
37%
Goals scored per game
0.50
1.93
Goals conceded per game
1.50
1.41
% Clean sheets
50%
37%
% Failed To Score
50%
30%
% Won To Nil
50%
33%
% Lost To Nil
50%
26%
% Team scored first
50%
56%
% Opponent scored first
50%
41%
Average minute scored first
34
21
Average minute conceded first
1
25
Lead-defending rate
100%
94%
Equalizing rate
0%
29%
% Time leading
31%
42%
% Time level in goals
19%
30%
% Time trailing
49%
27%
PPG when scored first
3.00
2.87
PPG when conceded first
0.00
0.27
Total goals per game
2.00
3.33
% over 1.5 goals
50%
78%
% over 2.5 goals
50%
74%
% over 3.5 goals
0%
41%
% both teams scored
0%
37%
Sprint-Jeloy away (2 matches) compared to league average away
(away matches)
Sprint-Jeloy
League AVG
Points per game
1.50
1.19
% Wins
50%
37%
% Draws
0%
7%
% Defeats
50%
56%
Goals scored per game
0.50
1.41
Goals conceded per game
1.50
1.93
% Clean sheets
50%
30%
% Failed To Score
50%
37%
% Won To Nil
50%
26%
% Lost To Nil
50%
33%
% Team scored first
50%
41%
% Opponent scored first
50%
56%
Average minute scored first
88
25
Average minute conceded first
19
21
Lead-defending rate
100%
71%
Equalizing rate
0%
6%
% Time leading
1%
27%
% Time level in goals
59%
30%
% Time trailing
39%
42%
PPG when scored first
3.00
2.73
PPG when conceded first
0.00
0.07
Total goals per game
2.00
3.33
% over 1.5 goals
50%
78%
% over 2.5 goals
50%
74%
% over 3.5 goals
0%
41%
% both teams scored
0%
37%
The 'League average' indicator refers to the average value for all teams in the league since the beginning of the season.
Sprint-Jeloy goals statistics indicate an average of 0.50 goals scored per game so far this season, which is lower than the average number of 1.67 goals scored by each team per match this season in the league, all teams combined in Norway - Division 3 - Gr. 6.
First goal, leading & trailing
Sprint-Jeloy
Leading & trailing stats (total)
(this season in the league)
OPENING GOALS (total)
Matches
Team scored first
2 / 4
50%
Opponent scored first
2 / 4
50%
HALF-TIME LEAD (total)
Matches
Team was leading at half-time
1 / 4
25%
Opponent was leading at half-time
2 / 4
50%
LEAD STATUS AVERAGE MINUTES (total)
per match
Average minutes leading
14.5 min.
16%
Average minutes level in goals
35.5 min.
39%
Average minutes trailing
40.0 min.
44%
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Sprint-Jeloy have been in the lead for an average duration of 14.5 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 40.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the Goals giving the lead to the opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
For more info on how many times each team has taken the lead per match or how many times per match their opponents have taken the lead, you may want to view the following pages:
Lead-defending ability Sprint-Jeloy have taken the lead 2 times and have conceded an equalizer on 0 instances, translating into a lead-defending rate of 100% (for an opponents' equalizing rate of 0%).
Equalizing ability Of the 2 times that Sprint-Jeloy's opponents have taken the lead, Sprint-Jeloy have managed to score an equalizer on 0 instances, translating into an equalizing rate of 0%.
Sprint-Jeloy
Leading & trailing stats (home)
(this season in the league, home matches)
OPENING GOALS (home)
Matches
Team scored first
1 / 2
50%
Opponent scored first
1 / 2
50%
HALF-TIME LEAD (home)
Matches
Team was leading at half-time
1 / 2
50%
Opponent was leading at half-time
1 / 2
50%
LEAD STATUS AVERAGE MINUTES (home)
per match
Average minutes leading
28.0 min.
31%
Average minutes level in goals
17.5 min.
19%
Average minutes trailing
44.5 min.
49%
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Sprint-Jeloy have been in the lead for an average duration of 28.0 minutes per match played at home (based on a 90-minute match duration), which is lower than the average duration of 44.5 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the Goals giving the lead to the opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
For more info on how many times each team has taken the lead per match or how many times per match their opponents have taken the lead, you may want to view the following pages:
Lead-defending ability (at home) In home matches, Sprint-Jeloy have taken the lead 1 time and have conceded an equalizer on 0 occasions, translating into a home lead-defending rate of 100% (for an opponents' equalizing rate of 0%).
Equalizing ability (at home) Of the 1 time that Sprint-Jeloy's opponents have taken the lead when Sprint-Jeloy were playing at home, Sprint-Jeloy have managed to score an equalizer on 0 occasions, translating into a home equalizing rate of 0%.
Sprint-Jeloy
Leading & trailing stats (away)
(this season in the league, away matches)
OPENING GOALS (away)
Matches
Team scored first
1 / 2
50%
Opponent scored first
1 / 2
50%
HALF-TIME LEAD (away)
Matches
Team was leading at half-time
0 / 2
0%
Opponent was leading at half-time
1 / 2
50%
LEAD STATUS AVERAGE MINUTES (away)
per match
Average minutes leading
1.0 min.
1%
Average minutes level in goals
53.5 min.
59%
Average minutes trailing
35.5 min.
39%
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Sprint-Jeloy have been in the lead for an average duration of 1.0 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 35.5 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the Goals giving the lead to the opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
For more info on how many times each team has taken the lead per match or how many times per match their opponents have taken the lead, you may want to view the following pages:
Lead-defending ability (away) In away matches, Sprint-Jeloy have taken the lead 1 time and have conceded an equalizer on 0 occasions, translating into an away lead-defending rate of 100% (for an opponents' equalizing rate of 0%).
Equalizing ability (away) Of the 1 time that Sprint-Jeloy's opponents have taken the lead when Sprint-Jeloy were playing away, Sprint-Jeloy have managed to score an equalizer on 0 occasions, translating into an away equalizing rate of 0%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
(4) 7
HamKam B
(3) 6
Harstad
(4) 6
Kongsvinger B
(4) 6Sprint-Jeloy
(3) 9
Honefoss
(4) 9
Floya
(4) 9
Elverum
(4) 12
Skjervoy
The Segments Table is a visual representation splitting the teams into 5 segments. Each team is assigned to a specific segment, depending on the team's number of points. Each of the 5 segments spans one-fifth (20%) of the total points held by the team ranked 1st in the league. For each team, the number of matches played appears in green between brackets, and the number of points is displayed in black.
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