Valur secured a crucial 2-1 victory over Fram, a result that propels them into the third spot in the league standings and marks their third successive win.
Coming into the match, Valur aimed to extend their winning streak to maintain pressure on the league leaders. Fram, on the other hand, were eager to recover from a recent home defeat and build on a recent away win that had broken a sequence of three losses on the road.
The match remained goalless in the first half, but the deadlock was broken five minutes after the restart when Pedersen found the net for the home side (1-0).
Fram responded well and found an equaliser in the 64th minute through Dimitrijevic, levelling the scoreline (1-1).
However, parity was short-lived as Valur pressed on, and just four minutes later, Haraldsson scored to restore their advantage (2-1).
This victory significantly boosts Valur's campaign, moving them into third position and marking their third consecutive competitive win. This latest success strengthens their standing in the league. Their focus will now be on maintaining this momentum and consistency as they challenge for the top spots.
For Fram, this defeat means a missed opportunity to climb into the top half of the table. A notable statistic for Fram is that after 10 league matches this season, they are still yet to record a draw.
Mon 2 Jun 2025
Valur
2
1
Fram
Patrick Pedersen (51)
1:0
1:1
V. Dimitrijevic (64)
T. Haraldsson (68)
2:1
Seasonal streaks
3rd consecutive win for Valur. 3rd consecutive home win for Valur. 2nd consecutive defeat for Fram. 5th consecutive game where Valur scored. 6th consecutive home game where Valur scored. 3rd consecutive game where Fram conceded. 5th consecutive away game where Fram conceded. 4th consecutive game where Fram scored. 2nd consecutive away game where Fram scored.
To calculate the above duration values based on a total of 90 minutes, goals scored on the 45th minute and during added time of the first half are considered scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are considered scored on the 90th minute.
Outcome Surprise-Level
Points Per Game (before the match)
Valur at home
Fram away
Total
2.20
0.75
2.95
Outcome
Outcome surprise-level
(any scoreline)
(Losing team PPG / Total) * 100
Home win
25.4
Scale: from 0 (less surprising) to 100 (more surprising)
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Valur have been in the lead for an average duration of 43.4 minutes per match (based on a 90-minute match duration), which is longer than the average duration of 13.7 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Valur have taken the lead 16 times and have conceded an equalizer on 6 instances, translating into a lead-defending rate of 62% (for an opponents' equalizing rate of 38%).
Equalizing ability Of the 7 times that Valur's opponents have taken the lead, Valur have managed to score an equalizer on 4 instances, translating into an equalizing rate of 57%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Valur have been in the lead for an average duration of 51.4 minutes per match played at home (based on a 90-minute match duration), which is longer than the average duration of 7.5 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Valur have taken the lead 8 times and have conceded an equalizer on 2 occasions, translating into a home lead-defending rate of 75% (for an opponents' equalizing rate of 25%).
Equalizing ability (at home) Of the 2 times that Valur's opponents have taken the lead when Valur were playing at home, Valur have managed to score an equalizer on 2 occasions, translating into a home equalizing rate of 100%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Valur have been in the lead for an average duration of 35.5 minutes per match played away (based on a 90-minute match duration), which is longer than the average duration of 19.9 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Valur have taken the lead 8 times and have conceded an equalizer on 4 occasions, translating into an away lead-defending rate of 50% (for an opponents' equalizing rate of 50%).
Equalizing ability (away) Of the 5 times that Valur's opponents have taken the lead when Valur were playing away, Valur have managed to score an equalizer on 2 occasions, translating into an away equalizing rate of 40%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
100%
88%
94%
GF over 1.5
75%
75%
75%
GF over 2.5
62%
25%
44%
GF over 3.5
25%
12%
19%
GF over 4.5
25%
12%
19%
GA over 0.5
88%
75%
81%
GA over 1.5
0%
62%
31%
GA over 2.5
0%
38%
19%
GA over 3.5
0%
0%
0%
GA over 4.5
0%
0%
0%
GF: goals scored
GA: goals conceded
Total goals in Valur matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
0%
0%
Match total goals = 1
0%
0%
0%
Match total goals = 2
25%
25%
25%
Match total goals = 3
25%
38%
31%
Match total goals = 4
25%
0%
12%
Match total goals = 5+
25%
38%
31%
Match total goals = 0 or 1
0%
0%
0%
Match total goals = 2 or 3
50%
62%
56%
Match total goals = 4+
50%
38%
44%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
1
2
1
2
Away wins
1
2
1
0
Home & Away wins
2
4
2
2
LOSING MARGINS
1
2
3
4+
Home defeats
0
0
0
0
Away defeats
2
0
1
0
Home & Away defeats
2
0
1
0
A majority of Valur's wins have been obtained with a margin of 2 goals or more (8 wins), while 2 of their wins had a one-goal margin.
A majority of Valur's defeats had a one-goal margin (2 defeats), while 1 of their defeats had a margin of 2 goals or more.
Home vs Away comparisons
Home / Away points
Home
Away
% Points
61%
39%
Home / Away PPG
Points Per Game at Home (PPGH)
2.50
Points Per Game Away (PPGA)
1.63
Home / Away goals
Home
Away
% Goals scored
60%
40%
% Goals conceded
33%
67%
League average
61%
39%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
5
4
9
56%
Drawing at HT
2
3
5
31%
Losing at HT
1
1
2
12%
Total
8
8
16
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
4.88
88%
50%
50%
50%
38%
Away
5.88
100%
75%
50%
50%
38%
Total
5.38
94%
62%
50%
50%
38%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
3.63
75%
62%
25%
12%
12%
Away
5.88
88%
75%
75%
38%
25%
Total
4.75
81%
69%
50%
25%
19%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
8.50
38%
38%
0%
0%
0%
Away
11.75
62%
62%
62%
38%
38%
Total
10.13
50%
50%
31%
19%
19%
The average of 10.13 total corners for Valur refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Iceland - Besta deild.
The Valur score with the most occurences in away matches during the season in the league has been 0-2 so far (2 times).
Half-time at home
1-0
2
25%
0-0
2
25%
3-1
1
12%
0-1
1
12%
3-0
1
12%
2-0
1
12%
Half-time away
1-1
3
38%
0-1
2
25%
1-2
1
12%
0-2
1
12%
2-0
1
12%
This season in the league
Valur have won their last 5 matches.
Valur have scored in each of their last 11 matches.
Valur conceded at least one goal in 7 of their 8 home matches.
Valur have scored in each of their 8 home matches.
Valur have scored in 7 of their 8 away matches.
Valur were leading at half-time in 9 of their 16 matches.
Valur have won their last 5 home matches.
Valur have won their last 3 away matches.
Valur have been undefeated in their last 8 home matches.
Valur have scored 2 goals or more in each of their last 9 matches.
Valur have scored 2 goals or more in each of their last 5 home matches.
Valur have scored 2 goals or more in each of their last 5 away matches.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fram have been in the lead for an average duration of 31.6 minutes per match (based on a 90-minute match duration), which is longer than the average duration of 25.3 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Fram have taken the lead 10 times and have conceded an equalizer on 3 instances, translating into a lead-defending rate of 70% (for an opponents' equalizing rate of 30%).
Equalizing ability Of the 11 times that Fram's opponents have taken the lead, Fram have managed to score an equalizer on 5 instances, translating into an equalizing rate of 45%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fram have been in the lead for an average duration of 39.0 minutes per match played at home (based on a 90-minute match duration), which is longer than the average duration of 19.1 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Fram have taken the lead 6 times and have conceded an equalizer on 1 occasion, translating into a home lead-defending rate of 83% (for an opponents' equalizing rate of 17%).
Equalizing ability (at home) Of the 5 times that Fram's opponents have taken the lead when Fram were playing at home, Fram have managed to score an equalizer on 3 occasions, translating into a home equalizing rate of 60%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fram have been in the lead for an average duration of 24.3 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 31.5 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Fram have taken the lead 4 times and have conceded an equalizer on 2 occasions, translating into an away lead-defending rate of 50% (for an opponents' equalizing rate of 50%).
Equalizing ability (away) Of the 6 times that Fram's opponents have taken the lead when Fram were playing away, Fram have managed to score an equalizer on 2 occasions, translating into an away equalizing rate of 33%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
88%
88%
88%
GF over 1.5
62%
25%
44%
GF over 2.5
25%
12%
19%
GF over 3.5
12%
0%
6%
GF over 4.5
0%
0%
0%
GA over 0.5
50%
88%
69%
GA over 1.5
38%
62%
50%
GA over 2.5
0%
25%
12%
GA over 3.5
0%
0%
0%
GA over 4.5
0%
0%
0%
GF: goals scored
GA: goals conceded
Total goals in Fram matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
0%
0%
Match total goals = 1
25%
12%
19%
Match total goals = 2
25%
38%
31%
Match total goals = 3
25%
12%
19%
Match total goals = 4
12%
12%
12%
Match total goals = 5+
12%
25%
19%
Match total goals = 0 or 1
25%
12%
19%
Match total goals = 2 or 3
50%
50%
50%
Match total goals = 4+
25%
38%
31%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
1
3
1
0
Away wins
2
0
0
0
Home & Away wins
3
3
1
0
LOSING MARGINS
1
2
3
4+
Home defeats
2
0
0
0
Away defeats
2
2
0
0
Home & Away defeats
4
2
0
0
A majority of Fram's wins have been obtained with a margin of 2 goals or more (4 wins), while 3 of their wins had a one-goal margin.
A majority of Fram's defeats had a one-goal margin (4 defeats), while 2 of their defeats had a margin of 2 goals or more.
Home vs Away comparisons
Home / Away points
Home
Away
% Points
67%
33%
Home / Away PPG
Points Per Game at Home (PPGH)
2.00
Points Per Game Away (PPGA)
1.00
Home / Away goals
Home
Away
% Goals scored
60%
40%
% Goals conceded
33%
67%
League average
61%
39%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
4
2
6
38%
Drawing at HT
2
3
5
31%
Losing at HT
2
3
5
31%
Total
8
8
16
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
5.63
100%
88%
62%
50%
25%
Away
5.88
75%
62%
62%
50%
25%
Total
5.75
88%
75%
62%
50%
25%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
5.25
100%
75%
38%
25%
25%
Away
4.88
88%
75%
75%
50%
12%
Total
5.06
94%
75%
56%
38%
19%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
10.88
62%
50%
38%
38%
25%
Away
10.75
50%
38%
38%
25%
25%
Total
10.81
56%
44%
38%
31%
25%
The average of 10.81 total corners for Fram refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Iceland - Besta deild.
The Fram score with the most occurences in home matches during the season in the league has been 2-0 so far (2 times).
The Fram score with the most occurences in away matches during the season in the league has been 1-1 so far (2 times).
Half-time at home
1-1
2
25%
2-0
2
25%
1-0
2
25%
0-2
1
12%
0-1
1
12%
Half-time away
0-0
3
38%
2-1
2
25%
1-3
1
12%
0-1
1
12%
1-0
1
12%
This season in the league
Fram have been undefeated in their last 6 matches.
Fram have scored in each of their last 10 matches.
Fram have scored in 7 of their 8 away matches.
67% of Fram's points have been earned at home.
(16) 33Valur (16) 31
Vikingur R.
(16) 31
Breidablik
The Segments Table is a visual representation splitting the teams into 5 segments. Each team is assigned to a specific segment, depending on the team's number of points. Each of the 5 segments spans one-fifth (20%) of the total points held by the team ranked 1st in the league. For each team, the number of matches played appears in green between brackets, and the number of points is displayed in black.
More statistics tables can be accessed from the 'Statistics' dropdown list on the league navigation menu.
After 97 matches played in the Icelandic league, a total of 298 goals have been scored (3.07 goals per match on average). The menus above provide access to league-level statistics and results analysis, including Iceland - Besta deild results and goal scoring stats such as clean sheets, average goals scored and goals conceded.
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