2nd consecutive game where Grindavik scored. 2nd consecutive game where Fjolnir conceded. 2nd consecutive game where Fjolnir scored. 2nd consecutive game where Grindavik conceded.
To calculate the above duration values based on a total of 90 minutes, goals scored on the 45th minute and during added time of the first half are considered scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are considered scored on the 90th minute.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Grindavik have been in the lead for an average duration of 19.1 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 42.2 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Grindavik have taken the lead 10 times and have conceded an equalizer on 5 instances, translating into a lead-defending rate of 50% (for an opponents' equalizing rate of 50%).
Equalizing ability Of the 17 times that Grindavik's opponents have taken the lead, Grindavik have managed to score an equalizer on 8 instances, translating into an equalizing rate of 47%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Grindavik have been in the lead for an average duration of 11.9 minutes per match played at home (based on a 90-minute match duration), which is lower than the average duration of 45.8 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Grindavik have taken the lead 5 times and have conceded an equalizer on 3 occasions, translating into a home lead-defending rate of 40% (for an opponents' equalizing rate of 60%).
Equalizing ability (at home) Of the 10 times that Grindavik's opponents have taken the lead when Grindavik were playing at home, Grindavik have managed to score an equalizer on 5 occasions, translating into a home equalizing rate of 50%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Grindavik have been in the lead for an average duration of 25.4 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 39.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Grindavik have taken the lead 5 times and have conceded an equalizer on 2 occasions, translating into an away lead-defending rate of 60% (for an opponents' equalizing rate of 40%).
Equalizing ability (away) Of the 7 times that Grindavik's opponents have taken the lead when Grindavik were playing away, Grindavik have managed to score an equalizer on 3 occasions, translating into an away equalizing rate of 43%.
Grindavik stats rank the team in 8th position in the Iceland - 1. Deild table with 18 points, 4 points behind Volsungur.
The above table shows Grindavik results against each league opponent.
The tables below provide additional statistics regarding Grindavik's season in the Icelandic 1. deild league.
Goals scored & conceded
SCORING
Home
Away
All
Goals scored (GF)
15
19
34
GF per match
1.88
2.11
2.00
Goals conceded (GA)
23
24
47
GA per match
2.88
2.67
2.76
GF + GA per match
4.75
4.78
4.76
GF+GA over 0.5
100%
100%
100%
GF+GA over 1.5
100%
100%
100%
GF+GA over 2.5
88%
78%
82%
GF+GA over 3.5
62%
67%
65%
GF+GA over 4.5
62%
56%
59%
GF+GA over 5.5
50%
44%
47%
GF+GA over 0.5 at HT
100%
89%
94%
GF+GA over 1.5 at HT
75%
56%
65%
GF+GA over 2.5 at HT
50%
22%
35%
No goal scored / conceded
Home
Away
All
Clean sheets
0%
0%
0%
Won-to-nil
0%
0%
0%
Failed to score
12%
22%
18%
Lost-to-nil
12%
22%
18%
Scoring & Conceding rates
Home
Away
All
Scoring Rate
88%
78%
82%
Scoring Rate 1st-H.
50%
33%
41%
Scoring Rate 2nd-H.
75%
78%
76%
Scored in both halves
38%
33%
35%
Both teams scored
88%
78%
82%
Conceding Rate
100%
100%
100%
Conceding Rate 1st-Half
88%
78%
82%
Conceding Rate 2nd-Half
62%
78%
71%
Conceded in both halves
50%
56%
53%
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
88%
78%
82%
GF over 1.5
62%
44%
53%
GF over 2.5
38%
44%
41%
GF over 3.5
0%
22%
12%
GF over 4.5
0%
11%
6%
GA over 0.5
100%
100%
100%
GA over 1.5
88%
89%
88%
GA over 2.5
50%
33%
41%
GA over 3.5
38%
22%
29%
GA over 4.5
12%
11%
12%
GF: goals scored
GA: goals conceded
Total goals in Grindavik matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
0%
0%
Match total goals = 1
0%
0%
0%
Match total goals = 2
12%
22%
18%
Match total goals = 3
25%
11%
18%
Match total goals = 4
0%
11%
6%
Match total goals = 5+
62%
56%
59%
Match total goals = 0 or 1
0%
0%
0%
Match total goals = 2 or 3
38%
33%
35%
Match total goals = 4+
62%
67%
65%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
2
0
0
0
Away wins
1
1
0
1
Home & Away wins
3
1
0
1
LOSING MARGINS
1
2
3
4+
Home defeats
2
2
0
1
Away defeats
1
1
0
2
Home & Away defeats
3
3
0
3
A majority of Grindavik's wins have been obtained with a one-goal margin (3 wins), while 2 of their wins had a margin of 2 goals or more.
A majority of Grindavik's defeats had a margin of 2 goals or more (6 defeats), while 3 of their defeats had a one-goal margin.
Home vs Away comparisons
Home / Away points
Home
Away
% Points
39%
61%
Home / Away PPG
Points Per Game at Home (PPGH)
0.88
Points Per Game Away (PPGA)
1.22
Home / Away goals
Home
Away
% Goals scored
44%
56%
% Goals conceded
49%
51%
League average
52%
48%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
1
2
3
18%
Drawing at HT
1
2
3
18%
Losing at HT
6
5
11
65%
Total
8
9
17
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
6.38
88%
88%
75%
75%
50%
Away
3.44
67%
44%
22%
22%
11%
Total
4.82
76%
65%
47%
47%
29%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
6.00
88%
75%
62%
50%
50%
Away
8.22
100%
100%
89%
89%
89%
Total
7.18
94%
88%
76%
71%
71%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
12.38
88%
88%
50%
38%
38%
Away
11.67
89%
67%
44%
44%
33%
Total
12.00
88%
76%
47%
41%
35%
The average of 12.00 total corners for Grindavik refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Iceland - 1. Deild.
Grindavik failed to keep a clean sheet in each of their last 17 matches.
Grindavik conceded at least one goal in each of their 8 home matches.
Grindavik conceded at least one goal in each of their 9 away matches.
Grindavik have scored in 7 of their 9 away matches.
61% of Grindavik's points have been earned away.
Grindavik have conceded the opening goal in 12 of their 17 matches.
Grindavik were losing at half-time in 11 of their 17 matches.
Grindavik have lost 5 of their 8 home matches.
Grindavik failed to keep a clean sheet in each of their last 8 home matches.
Grindavik have conceded 2 goals or more in each of their last 10 matches.
Grindavik have conceded 2 goals or more in each of their last 5 home matches.
Grindavik have conceded 2 goals or more in each of their last 5 away matches.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fjolnir have been in the lead for an average duration of 25.9 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 29.3 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Fjolnir have taken the lead 14 times and have conceded an equalizer on 11 instances, translating into a lead-defending rate of 21% (for an opponents' equalizing rate of 79%).
Equalizing ability Of the 16 times that Fjolnir's opponents have taken the lead, Fjolnir have managed to score an equalizer on 7 instances, translating into an equalizing rate of 44%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fjolnir have been in the lead for an average duration of 16.8 minutes per match played at home (based on a 90-minute match duration), which is lower than the average duration of 35.9 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Fjolnir have taken the lead 4 times and have conceded an equalizer on 4 occasions, translating into a home lead-defending rate of 0% (for an opponents' equalizing rate of 100%).
Equalizing ability (at home) Of the 7 times that Fjolnir's opponents have taken the lead when Fjolnir were playing at home, Fjolnir have managed to score an equalizer on 1 occasion, translating into a home equalizing rate of 14%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Fjolnir have been in the lead for an average duration of 33.3 minutes per match played away (based on a 90-minute match duration), which is longer than the average duration of 24.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Fjolnir have taken the lead 10 times and have conceded an equalizer on 7 occasions, translating into an away lead-defending rate of 30% (for an opponents' equalizing rate of 70%).
Equalizing ability (away) Of the 9 times that Fjolnir's opponents have taken the lead when Fjolnir were playing away, Fjolnir have managed to score an equalizer on 6 occasions, translating into an away equalizing rate of 67%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
62%
90%
78%
GF over 1.5
12%
60%
39%
GF over 2.5
0%
50%
28%
GF over 3.5
0%
20%
11%
GF over 4.5
0%
0%
0%
GA over 0.5
100%
90%
94%
GA over 1.5
75%
60%
67%
GA over 2.5
50%
50%
50%
GA over 3.5
12%
10%
11%
GA over 4.5
12%
10%
11%
GF: goals scored
GA: goals conceded
Total goals in Fjolnir matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
0%
0%
Match total goals = 1
0%
10%
6%
Match total goals = 2
38%
10%
22%
Match total goals = 3
25%
30%
28%
Match total goals = 4
12%
0%
6%
Match total goals = 5+
25%
50%
39%
Match total goals = 0 or 1
0%
10%
6%
Match total goals = 2 or 3
62%
40%
50%
Match total goals = 4+
38%
50%
44%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
0
0
0
0
Away wins
2
0
1
0
Home & Away wins
2
0
1
0
LOSING MARGINS
1
2
3
4+
Home defeats
2
2
1
1
Away defeats
2
0
1
0
Home & Away defeats
4
2
2
1
A majority of Fjolnir's wins have been obtained with a one-goal margin (2 wins), while 1 of their wins had a margin of 2 goals or more.
A majority of Fjolnir's defeats had a margin of 2 goals or more (5 defeats), while 4 of their defeats had a one-goal margin.
Home vs Away comparisons
Home / Away points
Home
Away
% Points
13%
87%
Home / Away PPG
Points Per Game at Home (PPGH)
0.25
Points Per Game Away (PPGA)
1.30
Home / Away goals
Home
Away
% Goals scored
21%
79%
% Goals conceded
48%
52%
League average
52%
48%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
2
5
7
39%
Drawing at HT
3
2
5
28%
Losing at HT
3
3
6
33%
Total
8
10
18
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
3.25
50%
50%
38%
25%
12%
Away
5.70
90%
90%
80%
60%
60%
Total
4.61
72%
72%
61%
44%
39%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
8.00
100%
100%
88%
88%
62%
Away
7.40
90%
90%
80%
80%
60%
Total
7.67
94%
94%
83%
83%
61%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
11.25
62%
50%
38%
25%
25%
Away
13.10
90%
90%
70%
70%
50%
Total
12.28
78%
72%
56%
50%
39%
The average of 12.28 total corners for Fjolnir refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Iceland - 1. Deild.
The Fjolnir score with the most occurences in home matches during the season in the league has been 1-1 so far (2 times).
The Fjolnir score with the most occurences in away matches during the season in the league has been 3-3 so far (3 times).
Half-time at home
0-0
2
25%
0-3
1
12%
0-2
1
12%
1-1
1
12%
0-1
1
12%
2-0
1
12%
1-0
1
12%
Half-time away
1-2
2
20%
1-1
2
20%
2-3
1
10%
0-2
1
10%
2-1
1
10%
0-1
1
10%
2-0
1
10%
1-0
1
10%
This season in the league
Fjolnir have scored in each of their last 8 matches.
Fjolnir failed to keep a clean sheet in each of their last 7 matches.
Fjolnir conceded at least one goal in each of their 8 home matches.
Fjolnir have scored in 9 of their 10 away matches.
87% of Fjolnir's points have been earned away.
Fjolnir have scored 79% of their goals away.
Fjolnir have scored 61% of their goals in the first half.
Fjolnir have lost 6 of their 8 home matches.
Fjolnir have failed to win in their last 8 home matches.
Fjolnir failed to keep a clean sheet in each of their last 8 home matches.
Fjolnir have scored 2 goals or more in each of their last 4 away matches.
Fjolnir have scored 25% of their goals in the first 15 minutes.
21% of Fjolnir's conceded goals occurred in the first 15 minutes.
33% of Fjolnir's conceded goals occurred after the 75th minute.
(18) 37
Njardvik
(18) 35
Throttur R.
(18) 33
Thor Akureyri
(18) 33
IR Reykjavik
(18) 31
HK Kopavogur
The Segments Table is a visual representation splitting the teams into 5 segments. Each team is assigned to a specific segment, depending on the team's number of points. Each of the 5 segments spans one-fifth (20%) of the total points held by the team ranked 1st in the league. For each team, the number of matches played appears in green between brackets, and the number of points is displayed in black.
More statistics tables can be accessed from the 'Statistics' dropdown list on the league navigation menu.
After 107 matches played in the Icelandic 1. deild league, a total of 369 goals have been scored (3.45 goals per match on average). The menus above provide access to league-level statistics and results analysis, including Iceland - 1. Deild results and goal scoring stats such as clean sheets, average goals scored and goals conceded.
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