4th consecutive home win for S. Hiroshima. 2nd consecutive defeat for Shimizu S-Pulse. 6th consecutive home game where S. Hiroshima scored. 5th consecutive game where Shimizu S-Pulse conceded. 4th consecutive away game where Shimizu S-Pulse conceded. 2nd consecutive game with no goal scored for Shimizu S-Pulse. 2nd consecutive home game where S. Hiroshima kept a clean sheet.
To calculate the above duration values based on a total of 90 minutes, goals scored on the 45th minute and during added time of the first half are considered scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are considered scored on the 90th minute.
Outcome Surprise-Level
Points Per Game (before the match)
S. Hiroshima at home
2.60
Shimizu S-Pulse away
1.50
Outcome
Outcome surprise-level
Home win
31.7%
Scale: from 0 (less surprising) to 100 (more surprising)
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Sanfrecce Hiroshima have been in the lead for an average duration of 35.3 minutes per match (based on a 90-minute match duration), which is longer than the average duration of 11.2 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Sanfrecce Hiroshima have taken the lead 10 times and have conceded an equalizer on 2 instances, translating into a lead-defending rate of 80% (for an opponents' equalizing rate of 20%).
Equalizing ability Of the 2 times that S. Hiroshima's opponents have taken the lead, S. Hiroshima have managed to score an equalizer on 0 instances, translating into an equalizing rate of 0%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, S. Hiroshima have been in the lead for an average duration of 51.2 minutes per match played at home (based on a 90-minute match duration), which is longer than the average duration of 0.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, S. Hiroshima have taken the lead 6 times and have conceded an equalizer on 1 occasion, translating into a home lead-defending rate of 83% (for an opponents' equalizing rate of 17%).
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, S. Hiroshima have been in the lead for an average duration of 19.3 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 22.3 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, S. Hiroshima have taken the lead 4 times and have conceded an equalizer on 1 occasion, translating into an away lead-defending rate of 75% (for an opponents' equalizing rate of 25%).
Equalizing ability (away) Of the 2 times that S. Hiroshima's opponents have taken the lead when S. Hiroshima were playing away, S. Hiroshima have managed to score an equalizer on 0 occasions, translating into an away equalizing rate of 0%.
S. Hiroshima stats rank the team in 2nd position in the Japan - J1 League table with 26 points, 1 point behind Machida Zelvia and 1 point above Kashiwa Reysol.
Goals scored & conceded
SCORING
Home
Away
All
Goals scored (GF)
20
9
29
GF per match
3.33
1.50
2.42
Goals conceded (GA)
2
8
10
GA per match
0.33
1.33
0.83
GF + GA per match
3.67
2.83
3.25
GF+GA over 0.5
100%
83%
92%
GF+GA over 1.5
100%
67%
83%
GF+GA over 2.5
83%
50%
67%
GF+GA over 3.5
33%
50%
42%
GF+GA over 4.5
17%
33%
25%
GF+GA over 5.5
17%
0%
8%
GF+GA over 0.5 at HT
67%
50%
58%
GF+GA over 1.5 at HT
17%
50%
33%
GF+GA over 2.5 at HT
17%
33%
25%
No goal scored / conceded
Home
Away
All
Clean sheets
67%
50%
58%
Won-to-nil
67%
33%
50%
Failed to score
0%
33%
17%
Lost-to-nil
0%
17%
8%
Scoring & Conceding rates
Home
Away
All
Scoring Rate
100%
67%
83%
Scoring Rate 1st-H.
67%
33%
50%
Scoring Rate 2nd-H.
83%
67%
75%
Scored in both halves
50%
33%
42%
Both teams scored
33%
33%
33%
Conceding Rate
33%
50%
42%
Conceding Rate 1st-Half
0%
50%
25%
Conceding Rate 2nd-Half
33%
33%
33%
Conceded in both halves
0%
33%
17%
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
100%
67%
83%
GF over 1.5
83%
50%
67%
GF over 2.5
83%
17%
50%
GF over 3.5
33%
17%
25%
GF over 4.5
17%
0%
8%
GA over 0.5
33%
50%
42%
GA over 1.5
0%
33%
17%
GA over 2.5
0%
33%
17%
GA over 3.5
0%
17%
8%
GA over 4.5
0%
0%
0%
GF: goals scored
GA: goals conceded
Total goals in S. Hiroshima matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
17%
8%
Match total goals = 1
0%
17%
8%
Match total goals = 2
17%
17%
17%
Match total goals = 3
50%
0%
25%
Match total goals = 4
17%
17%
17%
Match total goals = 5+
17%
33%
25%
Match total goals = 0 or 1
0%
33%
17%
Match total goals = 2 or 3
67%
17%
42%
Match total goals = 4+
33%
50%
42%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
0
0
3
2
Away wins
1
1
1
0
Home & Away wins
1
1
4
2
LOSING MARGINS
1
2
3
4+
Home defeats
0
0
0
0
Away defeats
1
0
0
1
Home & Away defeats
1
0
0
1
A majority of S. Hiroshima's wins have been obtained with a margin of 2 goals or more (7 wins), while 1 of their wins had a one-goal margin.
Home vs Away comparisons
Home / Away points
Home
Away
% Points
62%
38%
Home / Away PPG
Points Per Game at Home (PPGH)
2.67
Points Per Game Away (PPGA)
1.67
Home / Away goals
Home
Away
% Goals scored
69%
31%
% Goals conceded
20%
80%
League average
53%
47%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
4
1
5
42%
Drawing at HT
2
3
5
42%
Losing at HT
0
2
2
17%
Total
6
6
12
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
5.50
83%
50%
50%
50%
50%
Away
9.33
100%
100%
83%
83%
83%
Total
7.42
92%
75%
67%
67%
67%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
2.67
67%
50%
0%
0%
0%
Away
1.83
17%
17%
17%
0%
0%
Total
2.25
42%
33%
8%
0%
0%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
8.17
50%
50%
33%
33%
0%
Away
11.17
83%
50%
50%
17%
17%
Total
9.67
67%
50%
42%
25%
8%
The average of 9.67 total corners for S. Hiroshima refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Japan - J1 League.
The S. Hiroshima score with the most occurences in home matches during the season in the league has been 3-0 so far (3 times).
Half-time at home
1-0
3
50%
0-0
2
33%
3-0
1
17%
Half-time away
0-0
3
50%
1-2
1
17%
2-1
1
17%
2-0
1
17%
This season in the league
80% of S. Hiroshima's conceded goals were conceded away.
69% of S. Hiroshima's goals have been scored in the second half.
S. Hiroshima have scored the opening goal in 9 of their 12 matches.
S. Hiroshima have won their last 4 home matches.
S. Hiroshima have scored a minimum of 2 goals in each of their last 4 home matches.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Shimizu S-Pulse have been in the lead for an average duration of 14.3 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 24.1 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Shimizu S-Pulse have taken the lead 5 times and have conceded an equalizer on 1 occasion, translating into a lead-defending rate of 80% (for an opponents' equalizing rate of 20%).
Equalizing ability Of the 10 times that Shimizu S-Pulse's opponents have taken the lead, Shimizu S-Pulse have managed to score an equalizer on 4 instances, translating into an equalizing rate of 40%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Shimizu S-Pulse have been in the lead for an average duration of 17.0 minutes per match played at home (based on a 90-minute match duration), which is longer than the average duration of 15.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Shimizu S-Pulse have taken the lead 3 times and have conceded an equalizer on 1 occasion, translating into a home lead-defending rate of 67% (for an opponents' equalizing rate of 33%).
Equalizing ability (at home) Of the 5 times that Shimizu S-Pulse's opponents have taken the lead when Shimizu S-Pulse were playing at home, Shimizu S-Pulse have managed to score an equalizer on 2 occasions, translating into a home equalizing rate of 40%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Shimizu S-Pulse have been in the lead for an average duration of 10.4 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 36.8 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Shimizu S-Pulse have taken the lead 2 times and have conceded an equalizer on 0 occasions, translating into an away lead-defending rate of 100% (for an opponents' equalizing rate of 0%).
Equalizing ability (away) Of the 5 times that Shimizu S-Pulse's opponents have taken the lead when Shimizu S-Pulse were playing away, Shimizu S-Pulse have managed to score an equalizer on 2 occasions, translating into an away equalizing rate of 40%.
Shimizu S-Pulse stats rank the team in 11th position in the Japan - J1 League table with 14 points, 2 points behind Fagiano Okayama.
Goals scored & conceded
SCORING
Home
Away
All
Goals scored (GF)
6
4
10
GF per match
0.86
0.80
0.83
Goals conceded (GA)
11
9
20
GA per match
1.57
1.80
1.67
GF + GA per match
2.43
2.60
2.50
GF+GA over 0.5
100%
100%
100%
GF+GA over 1.5
57%
60%
58%
GF+GA over 2.5
43%
60%
50%
GF+GA over 3.5
29%
40%
33%
GF+GA over 4.5
14%
0%
8%
GF+GA over 5.5
0%
0%
0%
GF+GA over 0.5 at HT
43%
60%
50%
GF+GA over 1.5 at HT
14%
0%
8%
GF+GA over 2.5 at HT
0%
0%
0%
No goal scored / conceded
Home
Away
All
Clean sheets
14%
20%
17%
Won-to-nil
14%
20%
17%
Failed to score
43%
40%
42%
Lost-to-nil
43%
40%
42%
Scoring & Conceding rates
Home
Away
All
Scoring Rate
57%
60%
58%
Scoring Rate 1st-H.
14%
20%
17%
Scoring Rate 2nd-H.
43%
40%
42%
Scored in both halves
0%
0%
0%
Both teams scored
43%
40%
42%
Conceding Rate
86%
80%
83%
Conceding Rate 1st-Half
29%
40%
33%
Conceding Rate 2nd-Half
71%
80%
75%
Conceded in both halves
14%
40%
25%
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
Goals scored / Goals conceded
Home
Away
All
GF over 0.5
57%
60%
58%
GF over 1.5
29%
20%
25%
GF over 2.5
0%
0%
0%
GF over 3.5
0%
0%
0%
GF over 4.5
0%
0%
0%
GA over 0.5
86%
80%
83%
GA over 1.5
29%
40%
33%
GA over 2.5
14%
40%
25%
GA over 3.5
14%
20%
17%
GA over 4.5
14%
0%
8%
GF: goals scored
GA: goals conceded
Total goals in Shimizu S-Pulse matches
SCORED + CONCEDED
Home
Away
All
Match total goals = 0
0%
0%
0%
Match total goals = 1
43%
40%
42%
Match total goals = 2
14%
0%
8%
Match total goals = 3
14%
20%
17%
Match total goals = 4
14%
40%
25%
Match total goals = 5+
14%
0%
8%
Match total goals = 0 or 1
43%
40%
42%
Match total goals = 2 or 3
29%
20%
25%
Match total goals = 4+
29%
40%
33%
Goal margins
WINNING MARGINS
1
2
3
4+
Home wins
2
0
0
0
Away wins
2
0
0
0
Home & Away wins
4
0
0
0
LOSING MARGINS
1
2
3
4+
Home defeats
2
0
0
1
Away defeats
1
1
0
1
Home & Away defeats
3
1
0
2
A majority of Shimizu S-Pulse's wins have been obtained with a one-goal margin (4 wins), while 0 of their wins had a margin of 2 goals or more.
Shimizu S-Pulse have conceded as many one-goal margin defeats as defeats with a margin of 2 goals or more (3 defeats for each).
Home vs Away comparisons
Home / Away points
Home
Away
% Points
57%
43%
Home / Away PPG
Points Per Game at Home (PPGH)
1.14
Points Per Game Away (PPGA)
1.20
Home / Away goals
Home
Away
% Goals scored
60%
40%
% Goals conceded
55%
45%
League average
53%
47%
Half-time lead
Half-time
Home
Away
Total
Leading at HT
1
1
2
17%
Drawing at HT
4
2
6
50%
Losing at HT
2
2
4
33%
Total
7
5
12
Corners For
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
4.86
86%
71%
43%
43%
43%
Away
4.60
80%
80%
60%
40%
20%
Total
4.75
83%
75%
50%
42%
33%
Corners Against
Avg
2.5+
3.5+
4.5+
5.5+
6.5+
Home
4.43
100%
71%
57%
14%
0%
Away
8.40
100%
100%
100%
100%
100%
Total
6.08
100%
83%
75%
50%
42%
Total corners (team + opponents)
Avg
9.5+
10.5+
11.5+
12.5+
13.5+
Home
9.29
43%
43%
14%
0%
0%
Away
13.00
80%
80%
60%
60%
20%
Total
10.83
58%
58%
33%
25%
8%
The average of 10.83 total corners for Shimizu S-Pulse refers to how the corner stats evaluate the total number of corners per match (corners awarded + corners conceded) in matches involving the team this season in Japan - J1 League.
The Shimizu S-Pulse score with the most occurences in home matches during the season in the league has been 0-1 so far (2 times).
Half-time at home
0-0
4
57%
0-1
2
29%
2-0
1
14%
Half-time away
1-0
2
40%
0-0
2
40%
0-1
1
20%
This season in the league
Shimizu S-Pulse have lost their last 2 matches.
70% of Shimizu S-Pulse's goals have been scored in the second half.
80% of Shimizu S-Pulse's conceded goals occurred in the second half.
Shimizu S-Pulse have conceded the opening goal in 9 of their 12 matches.
35% of Shimizu S-Pulse's conceded goals occurred after the 75th minute.
(12) 20
Kashima Antlers
(11) 19
K. Frontale
(11) 18
Urawa RD
(11) 17
Yokohama M.
(12) 27
Machida Zelvia
(12) 26S. Hiroshima (12) 25
Kashiwa Reysol
(11) 24
FC Tokyo
(12) 23
Vissel Kobe
The Segments Table is a visual representation splitting the teams into 5 segments. Each team is assigned to a specific segment, depending on the team's number of points. Each of the 5 segments spans one-fifth (20%) of the total points held by the team ranked 1st in the league. For each team, the number of matches played appears in green between brackets, and the number of points is displayed in black.
More statistics tables can be accessed from the 'Statistics' dropdown list on the league navigation menu.
After 115 matches played in the Japanese J1 League, a total of 341 goals have been scored (2.97 goals per match on average). The menus above provide access to league-level statistics and results analysis, including Japan - J1 League results and goal scoring stats such as clean sheets, average goals scored and goals conceded.
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