2nd consecutive draw for Notts County. 2nd consecutive game where Luton Town scored. 2nd consecutive game where Notts County conceded. 2nd consecutive game where Notts County scored. 2nd consecutive game where Luton Town conceded.
To calculate the above duration values based on a total of 90 minutes, goals scored on the 45th minute and during added time of the first half are considered scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are considered scored on the 90th minute.
Luton Town
Notts County
Ball possession
58%
42%
Corners
8
3
% of time leading
3%
8%
Domination Index
60%
40%
Domination Index calculation method
⌄
The Domination Index calculation is based on the average of the following percentages:
- Possession percentage - Percentage of match corners awarded to each team - Percentage of time each team has been in the lead
The calculation used is: AVERAGE OF (% Possession x 4, % Corners and % Lead duration x 2)
'Domination' in football can be perceived in different ways. The goal of the Domination Index, as calculated here, is not about trying to determine things like 'who should have won' or which team has been simply attacking the most.
Sometimes a team has easily scored once or twice in the beginning of the game and then opts for a more reactive stance, with a focus on hindering the opponent's game. At the end of the match, the opponent might have had more possession, and even more shots, but that does not necessarily mean they have dominated the other team.
Considering possession as only one of the factors, which also include corners (clearly indicating a form of pressure on the opponent's defence), and how much of the 90-minute match duration each team has been leading, allows to also account for when teams have simply been busy controling the game, without needing to attack a lot.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Luton Town have been in the lead for an average duration of 2.5 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 14.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Luton Town have taken the lead 3 times and have conceded an equalizer on 2 instances, translating into a lead-defending rate of 33% (for an opponents' equalizing rate of 67%).
Equalizing ability Of the 2 times that Luton Town's opponents have taken the lead, Luton Town have managed to score an equalizer on 2 instances, translating into an equalizing rate of 100%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Luton Town have been in the lead for an average duration of 3.0 minutes per match played at home (based on a 90-minute match duration), which is lower than the average duration of 7.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (at home) In home matches, Luton Town have taken the lead 1 time and have conceded an equalizer on 1 occasion, translating into a home lead-defending rate of 0% (for an opponents' equalizing rate of 100%).
Equalizing ability (at home) Of the 1 time that Luton Town's opponents have taken the lead when Luton Town were playing at home, Luton Town have managed to score an equalizer on 1 occasion, translating into a home equalizing rate of 100%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Luton Town have been in the lead for an average duration of 2.0 minutes per match played away (based on a 90-minute match duration), which is lower than the average duration of 21.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Luton Town have taken the lead 2 times and have conceded an equalizer on 1 occasion, translating into an away lead-defending rate of 50% (for an opponents' equalizing rate of 50%).
Equalizing ability (away) Of the 1 time that Luton Town's opponents have taken the lead when Luton Town were playing away, Luton Town have managed to score an equalizer on 1 occasion, translating into an away equalizing rate of 100%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
The Luton Town score with the most occurences in home matches during the season in the league has been 2-2 so far (1 times).
The Luton Town score with the most occurences in away matches during the season in the league has been 3-4 so far (1 times).
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Notts County have been in the lead for an average duration of 3.5 minutes per match (based on a 90-minute match duration), which is lower than the average duration of 11.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability Notts County have taken the lead 1 instance and have conceded an equalizer on 1 occasion, translating into a lead-defending rate of 0% (for an opponents' equalizing rate of 100%).
Equalizing ability Of the 2 times that Notts County's opponents have taken the lead, Notts County have managed to score an equalizer on 2 instances, translating into an equalizing rate of 100%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Notts County have been in the lead for an average duration of 0.0 minutes per match played at home (based on a 90-minute match duration), which is lower than the average duration of 19.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Equalizing ability (at home) Of the 1 time that Notts County's opponents have taken the lead when Notts County were playing at home, Notts County have managed to score an equalizer on 1 occasion, translating into a home equalizing rate of 100%.
Note: in the table above, to allow for averaging duration values based on a total of 90 minutes per game, goals scored on the 45th minute and during added time of the first half are all considered to be scored on the 45th minute, and goals scored on the 90th minute and during added time of the second half are also considered scored on the 90th minute.
In this example, Notts County have been in the lead for an average duration of 7.0 minutes per match played away (based on a 90-minute match duration), which is longer than the average duration of 3.0 minutes per match during which their opponents were in the lead in those matches.
Non-crucial goals scored: goals scored that increased an existing lead, or decreased the opponent's existing lead.
Non-crucial goals conceded: goals conceded that decreased an existing lead, or increased the opponent's existing lead.
Note regarding the Goals giving the lead and the goals giving lead to opponent values: both the team and the opponent team might take the lead more than once during a single match,
so the total number of goals giving the lead to a team might be higher than the number of matches played by the team.
Lead-defending ability (away) In away matches, Notts County have taken the lead 1 time and have conceded an equalizer on 1 occasion, translating into an away lead-defending rate of 0% (for an opponents' equalizing rate of 100%).
Equalizing ability (away) Of the 1 time that Notts County's opponents have taken the lead when Notts County were playing away, Notts County have managed to score an equalizer on 1 occasion, translating into an away equalizing rate of 100%.
Scoring rate: percentage of matches where the team scored at least one goal
Conceding rate: percentage of matches where the team conceded at least one goal
The Notts County score with the most occurences in home matches during the season in the league has been 1-1 so far (1 times).
The Notts County score with the most occurences in away matches during the season in the league has been 2-2 so far (1 times).
The Segments Table is a visual representation splitting the teams into 5 segments. Each team is assigned to a specific segment, depending on the team's number of points. Each of the 5 segments spans one-fifth (20%) of the total points held by the team ranked 1st in the league. For each team, the number of matches played appears in green between brackets, and the number of points is displayed in black.
More statistics tables can be accessed from the 'Statistics' dropdown list on the league navigation menu.
After 24 matches played in the English League One, a total of 63 goals have been scored (2.63 goals per match on average). The menus above provide access to league-level statistics and results analysis, including League One results and goal scoring stats such as clean sheets, average goals scored and goals conceded.
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